cdef class UVStream(UVBaseTransport): cdef: uv.uv_shutdown_t _shutdown_req bint __shutting_down bint __reading bint __read_error_close bint __buffered object _protocol_get_buffer object _protocol_buffer_updated bint _eof list _buffer size_t _buffer_size Py_buffer _read_pybuf bint _read_pybuf_acquired # All "inline" methods are final cdef inline _init(self, Loop loop, object protocol, Server server, object waiter, object context) cdef inline _shutdown(self) cdef inline _accept(self, UVStream server) cdef inline _close_on_read_error(self) cdef inline __reading_started(self) cdef inline __reading_stopped(self) # The user API write() and writelines() firstly call _buffer_write() to # buffer up user data chunks, potentially multiple times in writelines(), # and then call _initiate_write() to start writing either immediately or in # the next iteration (loop._queue_write()). cdef inline _buffer_write(self, object data) cdef inline _initiate_write(self) # _exec_write() is the method that does the actual send, and _try_write() # is a fast-path used in _exec_write() to send a single chunk. cdef inline _exec_write(self) cdef inline _try_write(self, object data) cdef _close(self) cdef inline _on_accept(self) cdef inline _on_eof(self) cdef inline _on_write(self) cdef inline _on_connect(self, object exc)