cdef class UVBaseTransport(UVSocketHandle): cdef: readonly bint _closing bint _protocol_connected bint _protocol_paused object _protocol_data_received size_t _high_water size_t _low_water object _protocol Server _server object _waiter dict _extra_info uint32_t _conn_lost object __weakref__ # All "inline" methods are final cdef inline _maybe_pause_protocol(self) cdef inline _maybe_resume_protocol(self) cdef inline _schedule_call_connection_made(self) cdef inline _schedule_call_connection_lost(self, exc) cdef _wakeup_waiter(self) cdef _call_connection_made(self) cdef _call_connection_lost(self, exc) # Overloads of UVHandle methods: cdef _fatal_error(self, exc, throw, reason=?) cdef _close(self) cdef inline _set_server(self, Server server) cdef inline _set_waiter(self, object waiter) cdef _set_protocol(self, object protocol) cdef _clear_protocol(self) cdef inline _init_protocol(self) cdef inline _add_extra_info(self, str name, object obj) # === overloads === cdef _new_socket(self) cdef size_t _get_write_buffer_size(self) cdef bint _is_reading(self) cdef _start_reading(self) cdef _stop_reading(self)