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Diffstat (limited to 'venv/lib/python3.11/site-packages/websockets/sync/connection.py')
-rw-r--r-- | venv/lib/python3.11/site-packages/websockets/sync/connection.py | 773 |
1 files changed, 773 insertions, 0 deletions
diff --git a/venv/lib/python3.11/site-packages/websockets/sync/connection.py b/venv/lib/python3.11/site-packages/websockets/sync/connection.py new file mode 100644 index 0000000..4a8879e --- /dev/null +++ b/venv/lib/python3.11/site-packages/websockets/sync/connection.py @@ -0,0 +1,773 @@ +from __future__ import annotations + +import contextlib +import logging +import random +import socket +import struct +import threading +import uuid +from types import TracebackType +from typing import Any, Dict, Iterable, Iterator, Mapping, Optional, Type, Union + +from ..exceptions import ConnectionClosed, ConnectionClosedOK, ProtocolError +from ..frames import DATA_OPCODES, BytesLike, CloseCode, Frame, Opcode, prepare_ctrl +from ..http11 import Request, Response +from ..protocol import CLOSED, OPEN, Event, Protocol, State +from ..typing import Data, LoggerLike, Subprotocol +from .messages import Assembler +from .utils import Deadline + + +__all__ = ["Connection"] + +logger = logging.getLogger(__name__) + + +class Connection: + """ + Threaded implementation of a WebSocket connection. + + :class:`Connection` provides APIs shared between WebSocket servers and + clients. + + You shouldn't use it directly. Instead, use + :class:`~websockets.sync.client.ClientConnection` or + :class:`~websockets.sync.server.ServerConnection`. + + """ + + recv_bufsize = 65536 + + def __init__( + self, + socket: socket.socket, + protocol: Protocol, + *, + close_timeout: Optional[float] = 10, + ) -> None: + self.socket = socket + self.protocol = protocol + self.close_timeout = close_timeout + + # Inject reference to this instance in the protocol's logger. + self.protocol.logger = logging.LoggerAdapter( + self.protocol.logger, + {"websocket": self}, + ) + + # Copy attributes from the protocol for convenience. + self.id: uuid.UUID = self.protocol.id + """Unique identifier of the connection. Useful in logs.""" + self.logger: LoggerLike = self.protocol.logger + """Logger for this connection.""" + self.debug = self.protocol.debug + + # HTTP handshake request and response. + self.request: Optional[Request] = None + """Opening handshake request.""" + self.response: Optional[Response] = None + """Opening handshake response.""" + + # Mutex serializing interactions with the protocol. + self.protocol_mutex = threading.Lock() + + # Assembler turning frames into messages and serializing reads. + self.recv_messages = Assembler() + + # Whether we are busy sending a fragmented message. + self.send_in_progress = False + + # Deadline for the closing handshake. + self.close_deadline: Optional[Deadline] = None + + # Mapping of ping IDs to pong waiters, in chronological order. + self.pings: Dict[bytes, threading.Event] = {} + + # Receiving events from the socket. + self.recv_events_thread = threading.Thread(target=self.recv_events) + self.recv_events_thread.start() + + # Exception raised in recv_events, to be chained to ConnectionClosed + # in the user thread in order to show why the TCP connection dropped. + self.recv_events_exc: Optional[BaseException] = None + + # Public attributes + + @property + def local_address(self) -> Any: + """ + Local address of the connection. + + For IPv4 connections, this is a ``(host, port)`` tuple. + + The format of the address depends on the address family. + See :meth:`~socket.socket.getsockname`. + + """ + return self.socket.getsockname() + + @property + def remote_address(self) -> Any: + """ + Remote address of the connection. + + For IPv4 connections, this is a ``(host, port)`` tuple. + + The format of the address depends on the address family. + See :meth:`~socket.socket.getpeername`. + + """ + return self.socket.getpeername() + + @property + def subprotocol(self) -> Optional[Subprotocol]: + """ + Subprotocol negotiated during the opening handshake. + + :obj:`None` if no subprotocol was negotiated. + + """ + return self.protocol.subprotocol + + # Public methods + + def __enter__(self) -> Connection: + return self + + def __exit__( + self, + exc_type: Optional[Type[BaseException]], + exc_value: Optional[BaseException], + traceback: Optional[TracebackType], + ) -> None: + if exc_type is None: + self.close() + else: + self.close(CloseCode.INTERNAL_ERROR) + + def __iter__(self) -> Iterator[Data]: + """ + Iterate on incoming messages. + + The iterator calls :meth:`recv` and yields messages in an infinite loop. + + It exits when the connection is closed normally. It raises a + :exc:`~websockets.exceptions.ConnectionClosedError` exception after a + protocol error or a network failure. + + """ + try: + while True: + yield self.recv() + except ConnectionClosedOK: + return + + def recv(self, timeout: Optional[float] = None) -> Data: + """ + Receive the next message. + + When the connection is closed, :meth:`recv` raises + :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it raises + :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal closure + and :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol + error or a network failure. This is how you detect the end of the + message stream. + + If ``timeout`` is :obj:`None`, block until a message is received. If + ``timeout`` is set and no message is received within ``timeout`` + seconds, raise :exc:`TimeoutError`. Set ``timeout`` to ``0`` to check if + a message was already received. + + If the message is fragmented, wait until all fragments are received, + reassemble them, and return the whole message. + + Returns: + A string (:class:`str`) for a Text_ frame or a bytestring + (:class:`bytes`) for a Binary_ frame. + + .. _Text: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.6 + .. _Binary: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.6 + + Raises: + ConnectionClosed: When the connection is closed. + RuntimeError: If two threads call :meth:`recv` or + :meth:`recv_streaming` concurrently. + + """ + try: + return self.recv_messages.get(timeout) + except EOFError: + raise self.protocol.close_exc from self.recv_events_exc + except RuntimeError: + raise RuntimeError( + "cannot call recv while another thread " + "is already running recv or recv_streaming" + ) from None + + def recv_streaming(self) -> Iterator[Data]: + """ + Receive the next message frame by frame. + + If the message is fragmented, yield each fragment as it is received. + The iterator must be fully consumed, or else the connection will become + unusable. + + :meth:`recv_streaming` raises the same exceptions as :meth:`recv`. + + Returns: + An iterator of strings (:class:`str`) for a Text_ frame or + bytestrings (:class:`bytes`) for a Binary_ frame. + + .. _Text: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.6 + .. _Binary: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.6 + + Raises: + ConnectionClosed: When the connection is closed. + RuntimeError: If two threads call :meth:`recv` or + :meth:`recv_streaming` concurrently. + + """ + try: + yield from self.recv_messages.get_iter() + except EOFError: + raise self.protocol.close_exc from self.recv_events_exc + except RuntimeError: + raise RuntimeError( + "cannot call recv_streaming while another thread " + "is already running recv or recv_streaming" + ) from None + + def send(self, message: Union[Data, Iterable[Data]]) -> None: + """ + Send a message. + + A string (:class:`str`) is sent as a Text_ frame. A bytestring or + bytes-like object (:class:`bytes`, :class:`bytearray`, or + :class:`memoryview`) is sent as a Binary_ frame. + + .. _Text: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.6 + .. _Binary: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.6 + + :meth:`send` also accepts an iterable of strings, bytestrings, or + bytes-like objects to enable fragmentation_. Each item is treated as a + message fragment and sent in its own frame. All items must be of the + same type, or else :meth:`send` will raise a :exc:`TypeError` and the + connection will be closed. + + .. _fragmentation: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.4 + + :meth:`send` rejects dict-like objects because this is often an error. + (If you really want to send the keys of a dict-like object as fragments, + call its :meth:`~dict.keys` method and pass the result to :meth:`send`.) + + When the connection is closed, :meth:`send` raises + :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it + raises :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal + connection closure and + :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol + error or a network failure. + + Args: + message: Message to send. + + Raises: + ConnectionClosed: When the connection is closed. + RuntimeError: If a connection is busy sending a fragmented message. + TypeError: If ``message`` doesn't have a supported type. + + """ + # Unfragmented message -- this case must be handled first because + # strings and bytes-like objects are iterable. + + if isinstance(message, str): + with self.send_context(): + if self.send_in_progress: + raise RuntimeError( + "cannot call send while another thread " + "is already running send" + ) + self.protocol.send_text(message.encode("utf-8")) + + elif isinstance(message, BytesLike): + with self.send_context(): + if self.send_in_progress: + raise RuntimeError( + "cannot call send while another thread " + "is already running send" + ) + self.protocol.send_binary(message) + + # Catch a common mistake -- passing a dict to send(). + + elif isinstance(message, Mapping): + raise TypeError("data is a dict-like object") + + # Fragmented message -- regular iterator. + + elif isinstance(message, Iterable): + chunks = iter(message) + try: + chunk = next(chunks) + except StopIteration: + return + + try: + # First fragment. + if isinstance(chunk, str): + text = True + with self.send_context(): + if self.send_in_progress: + raise RuntimeError( + "cannot call send while another thread " + "is already running send" + ) + self.send_in_progress = True + self.protocol.send_text( + chunk.encode("utf-8"), + fin=False, + ) + elif isinstance(chunk, BytesLike): + text = False + with self.send_context(): + if self.send_in_progress: + raise RuntimeError( + "cannot call send while another thread " + "is already running send" + ) + self.send_in_progress = True + self.protocol.send_binary( + chunk, + fin=False, + ) + else: + raise TypeError("data iterable must contain bytes or str") + + # Other fragments + for chunk in chunks: + if isinstance(chunk, str) and text: + with self.send_context(): + assert self.send_in_progress + self.protocol.send_continuation( + chunk.encode("utf-8"), + fin=False, + ) + elif isinstance(chunk, BytesLike) and not text: + with self.send_context(): + assert self.send_in_progress + self.protocol.send_continuation( + chunk, + fin=False, + ) + else: + raise TypeError("data iterable must contain uniform types") + + # Final fragment. + with self.send_context(): + self.protocol.send_continuation(b"", fin=True) + self.send_in_progress = False + + except RuntimeError: + # We didn't start sending a fragmented message. + raise + + except Exception: + # We're half-way through a fragmented message and we can't + # complete it. This makes the connection unusable. + with self.send_context(): + self.protocol.fail( + CloseCode.INTERNAL_ERROR, + "error in fragmented message", + ) + raise + + else: + raise TypeError("data must be bytes, str, or iterable") + + def close(self, code: int = CloseCode.NORMAL_CLOSURE, reason: str = "") -> None: + """ + Perform the closing handshake. + + :meth:`close` waits for the other end to complete the handshake, for the + TCP connection to terminate, and for all incoming messages to be read + with :meth:`recv`. + + :meth:`close` is idempotent: it doesn't do anything once the + connection is closed. + + Args: + code: WebSocket close code. + reason: WebSocket close reason. + + """ + try: + # The context manager takes care of waiting for the TCP connection + # to terminate after calling a method that sends a close frame. + with self.send_context(): + if self.send_in_progress: + self.protocol.fail( + CloseCode.INTERNAL_ERROR, + "close during fragmented message", + ) + else: + self.protocol.send_close(code, reason) + except ConnectionClosed: + # Ignore ConnectionClosed exceptions raised from send_context(). + # They mean that the connection is closed, which was the goal. + pass + + def ping(self, data: Optional[Data] = None) -> threading.Event: + """ + Send a Ping_. + + .. _Ping: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.5.2 + + A ping may serve as a keepalive or as a check that the remote endpoint + received all messages up to this point + + Args: + data: Payload of the ping. A :class:`str` will be encoded to UTF-8. + If ``data`` is :obj:`None`, the payload is four random bytes. + + Returns: + An event that will be set when the corresponding pong is received. + You can ignore it if you don't intend to wait. + + :: + + pong_event = ws.ping() + pong_event.wait() # only if you want to wait for the pong + + Raises: + ConnectionClosed: When the connection is closed. + RuntimeError: If another ping was sent with the same data and + the corresponding pong wasn't received yet. + + """ + if data is not None: + data = prepare_ctrl(data) + + with self.send_context(): + # Protect against duplicates if a payload is explicitly set. + if data in self.pings: + raise RuntimeError("already waiting for a pong with the same data") + + # Generate a unique random payload otherwise. + while data is None or data in self.pings: + data = struct.pack("!I", random.getrandbits(32)) + + pong_waiter = threading.Event() + self.pings[data] = pong_waiter + self.protocol.send_ping(data) + return pong_waiter + + def pong(self, data: Data = b"") -> None: + """ + Send a Pong_. + + .. _Pong: https://www.rfc-editor.org/rfc/rfc6455.html#section-5.5.3 + + An unsolicited pong may serve as a unidirectional heartbeat. + + Args: + data: Payload of the pong. A :class:`str` will be encoded to UTF-8. + + Raises: + ConnectionClosed: When the connection is closed. + + """ + data = prepare_ctrl(data) + + with self.send_context(): + self.protocol.send_pong(data) + + # Private methods + + def process_event(self, event: Event) -> None: + """ + Process one incoming event. + + This method is overridden in subclasses to handle the handshake. + + """ + assert isinstance(event, Frame) + if event.opcode in DATA_OPCODES: + self.recv_messages.put(event) + + if event.opcode is Opcode.PONG: + self.acknowledge_pings(bytes(event.data)) + + def acknowledge_pings(self, data: bytes) -> None: + """ + Acknowledge pings when receiving a pong. + + """ + with self.protocol_mutex: + # Ignore unsolicited pong. + if data not in self.pings: + return + # Sending a pong for only the most recent ping is legal. + # Acknowledge all previous pings too in that case. + ping_id = None + ping_ids = [] + for ping_id, ping in self.pings.items(): + ping_ids.append(ping_id) + ping.set() + if ping_id == data: + break + else: + raise AssertionError("solicited pong not found in pings") + # Remove acknowledged pings from self.pings. + for ping_id in ping_ids: + del self.pings[ping_id] + + def recv_events(self) -> None: + """ + Read incoming data from the socket and process events. + + Run this method in a thread as long as the connection is alive. + + ``recv_events()`` exits immediately when the ``self.socket`` is closed. + + """ + try: + while True: + try: + if self.close_deadline is not None: + self.socket.settimeout(self.close_deadline.timeout()) + data = self.socket.recv(self.recv_bufsize) + except Exception as exc: + if self.debug: + self.logger.debug("error while receiving data", exc_info=True) + # When the closing handshake is initiated by our side, + # recv() may block until send_context() closes the socket. + # In that case, send_context() already set recv_events_exc. + # Calling set_recv_events_exc() avoids overwriting it. + with self.protocol_mutex: + self.set_recv_events_exc(exc) + break + + if data == b"": + break + + # Acquire the connection lock. + with self.protocol_mutex: + # Feed incoming data to the connection. + self.protocol.receive_data(data) + + # This isn't expected to raise an exception. + events = self.protocol.events_received() + + # Write outgoing data to the socket. + try: + self.send_data() + except Exception as exc: + if self.debug: + self.logger.debug("error while sending data", exc_info=True) + # Similarly to the above, avoid overriding an exception + # set by send_context(), in case of a race condition + # i.e. send_context() closes the socket after recv() + # returns above but before send_data() calls send(). + self.set_recv_events_exc(exc) + break + + if self.protocol.close_expected(): + # If the connection is expected to close soon, set the + # close deadline based on the close timeout. + if self.close_deadline is None: + self.close_deadline = Deadline(self.close_timeout) + + # Unlock conn_mutex before processing events. Else, the + # application can't send messages in response to events. + + # If self.send_data raised an exception, then events are lost. + # Given that automatic responses write small amounts of data, + # this should be uncommon, so we don't handle the edge case. + + try: + for event in events: + # This may raise EOFError if the closing handshake + # times out while a message is waiting to be read. + self.process_event(event) + except EOFError: + break + + # Breaking out of the while True: ... loop means that we believe + # that the socket doesn't work anymore. + with self.protocol_mutex: + # Feed the end of the data stream to the connection. + self.protocol.receive_eof() + + # This isn't expected to generate events. + assert not self.protocol.events_received() + + # There is no error handling because send_data() can only write + # the end of the data stream here and it handles errors itself. + self.send_data() + + except Exception as exc: + # This branch should never run. It's a safety net in case of bugs. + self.logger.error("unexpected internal error", exc_info=True) + with self.protocol_mutex: + self.set_recv_events_exc(exc) + # We don't know where we crashed. Force protocol state to CLOSED. + self.protocol.state = CLOSED + finally: + # This isn't expected to raise an exception. + self.close_socket() + + @contextlib.contextmanager + def send_context( + self, + *, + expected_state: State = OPEN, # CONNECTING during the opening handshake + ) -> Iterator[None]: + """ + Create a context for writing to the connection from user code. + + On entry, :meth:`send_context` acquires the connection lock and checks + that the connection is open; on exit, it writes outgoing data to the + socket:: + + with self.send_context(): + self.protocol.send_text(message.encode("utf-8")) + + When the connection isn't open on entry, when the connection is expected + to close on exit, or when an unexpected error happens, terminating the + connection, :meth:`send_context` waits until the connection is closed + then raises :exc:`~websockets.exceptions.ConnectionClosed`. + + """ + # Should we wait until the connection is closed? + wait_for_close = False + # Should we close the socket and raise ConnectionClosed? + raise_close_exc = False + # What exception should we chain ConnectionClosed to? + original_exc: Optional[BaseException] = None + + # Acquire the protocol lock. + with self.protocol_mutex: + if self.protocol.state is expected_state: + # Let the caller interact with the protocol. + try: + yield + except (ProtocolError, RuntimeError): + # The protocol state wasn't changed. Exit immediately. + raise + except Exception as exc: + self.logger.error("unexpected internal error", exc_info=True) + # This branch should never run. It's a safety net in case of + # bugs. Since we don't know what happened, we will close the + # connection and raise the exception to the caller. + wait_for_close = False + raise_close_exc = True + original_exc = exc + else: + # Check if the connection is expected to close soon. + if self.protocol.close_expected(): + wait_for_close = True + # If the connection is expected to close soon, set the + # close deadline based on the close timeout. + + # Since we tested earlier that protocol.state was OPEN + # (or CONNECTING) and we didn't release protocol_mutex, + # it is certain that self.close_deadline is still None. + assert self.close_deadline is None + self.close_deadline = Deadline(self.close_timeout) + # Write outgoing data to the socket. + try: + self.send_data() + except Exception as exc: + if self.debug: + self.logger.debug("error while sending data", exc_info=True) + # While the only expected exception here is OSError, + # other exceptions would be treated identically. + wait_for_close = False + raise_close_exc = True + original_exc = exc + + else: # self.protocol.state is not expected_state + # Minor layering violation: we assume that the connection + # will be closing soon if it isn't in the expected state. + wait_for_close = True + raise_close_exc = True + + # To avoid a deadlock, release the connection lock by exiting the + # context manager before waiting for recv_events() to terminate. + + # If the connection is expected to close soon and the close timeout + # elapses, close the socket to terminate the connection. + if wait_for_close: + if self.close_deadline is None: + timeout = self.close_timeout + else: + # Thread.join() returns immediately if timeout is negative. + timeout = self.close_deadline.timeout(raise_if_elapsed=False) + self.recv_events_thread.join(timeout) + + if self.recv_events_thread.is_alive(): + # There's no risk to overwrite another error because + # original_exc is never set when wait_for_close is True. + assert original_exc is None + original_exc = TimeoutError("timed out while closing connection") + # Set recv_events_exc before closing the socket in order to get + # proper exception reporting. + raise_close_exc = True + with self.protocol_mutex: + self.set_recv_events_exc(original_exc) + + # If an error occurred, close the socket to terminate the connection and + # raise an exception. + if raise_close_exc: + self.close_socket() + self.recv_events_thread.join() + raise self.protocol.close_exc from original_exc + + def send_data(self) -> None: + """ + Send outgoing data. + + This method requires holding protocol_mutex. + + Raises: + OSError: When a socket operations fails. + + """ + assert self.protocol_mutex.locked() + for data in self.protocol.data_to_send(): + if data: + if self.close_deadline is not None: + self.socket.settimeout(self.close_deadline.timeout()) + self.socket.sendall(data) + else: + try: + self.socket.shutdown(socket.SHUT_WR) + except OSError: # socket already closed + pass + + def set_recv_events_exc(self, exc: Optional[BaseException]) -> None: + """ + Set recv_events_exc, if not set yet. + + This method requires holding protocol_mutex. + + """ + assert self.protocol_mutex.locked() + if self.recv_events_exc is None: + self.recv_events_exc = exc + + def close_socket(self) -> None: + """ + Shutdown and close socket. Close message assembler. + + Calling close_socket() guarantees that recv_events() terminates. Indeed, + recv_events() may block only on socket.recv() or on recv_messages.put(). + + """ + # shutdown() is required to interrupt recv() on Linux. + try: + self.socket.shutdown(socket.SHUT_RDWR) + except OSError: + pass # socket is already closed + self.socket.close() + self.recv_messages.close() |