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-rw-r--r--venv/lib/python3.11/site-packages/h11/tests/helpers.py101
1 files changed, 101 insertions, 0 deletions
diff --git a/venv/lib/python3.11/site-packages/h11/tests/helpers.py b/venv/lib/python3.11/site-packages/h11/tests/helpers.py
new file mode 100644
index 0000000..571be44
--- /dev/null
+++ b/venv/lib/python3.11/site-packages/h11/tests/helpers.py
@@ -0,0 +1,101 @@
+from typing import cast, List, Type, Union, ValuesView
+
+from .._connection import Connection, NEED_DATA, PAUSED
+from .._events import (
+ ConnectionClosed,
+ Data,
+ EndOfMessage,
+ Event,
+ InformationalResponse,
+ Request,
+ Response,
+)
+from .._state import CLIENT, CLOSED, DONE, MUST_CLOSE, SERVER
+from .._util import Sentinel
+
+try:
+ from typing import Literal
+except ImportError:
+ from typing_extensions import Literal # type: ignore
+
+
+def get_all_events(conn: Connection) -> List[Event]:
+ got_events = []
+ while True:
+ event = conn.next_event()
+ if event in (NEED_DATA, PAUSED):
+ break
+ event = cast(Event, event)
+ got_events.append(event)
+ if type(event) is ConnectionClosed:
+ break
+ return got_events
+
+
+def receive_and_get(conn: Connection, data: bytes) -> List[Event]:
+ conn.receive_data(data)
+ return get_all_events(conn)
+
+
+# Merges adjacent Data events, converts payloads to bytestrings, and removes
+# chunk boundaries.
+def normalize_data_events(in_events: List[Event]) -> List[Event]:
+ out_events: List[Event] = []
+ for event in in_events:
+ if type(event) is Data:
+ event = Data(data=bytes(event.data), chunk_start=False, chunk_end=False)
+ if out_events and type(out_events[-1]) is type(event) is Data:
+ out_events[-1] = Data(
+ data=out_events[-1].data + event.data,
+ chunk_start=out_events[-1].chunk_start,
+ chunk_end=out_events[-1].chunk_end,
+ )
+ else:
+ out_events.append(event)
+ return out_events
+
+
+# Given that we want to write tests that push some events through a Connection
+# and check that its state updates appropriately... we might as make a habit
+# of pushing them through two Connections with a fake network link in
+# between.
+class ConnectionPair:
+ def __init__(self) -> None:
+ self.conn = {CLIENT: Connection(CLIENT), SERVER: Connection(SERVER)}
+ self.other = {CLIENT: SERVER, SERVER: CLIENT}
+
+ @property
+ def conns(self) -> ValuesView[Connection]:
+ return self.conn.values()
+
+ # expect="match" if expect=send_events; expect=[...] to say what expected
+ def send(
+ self,
+ role: Type[Sentinel],
+ send_events: Union[List[Event], Event],
+ expect: Union[List[Event], Event, Literal["match"]] = "match",
+ ) -> bytes:
+ if not isinstance(send_events, list):
+ send_events = [send_events]
+ data = b""
+ closed = False
+ for send_event in send_events:
+ new_data = self.conn[role].send(send_event)
+ if new_data is None:
+ closed = True
+ else:
+ data += new_data
+ # send uses b"" to mean b"", and None to mean closed
+ # receive uses b"" to mean closed, and None to mean "try again"
+ # so we have to translate between the two conventions
+ if data:
+ self.conn[self.other[role]].receive_data(data)
+ if closed:
+ self.conn[self.other[role]].receive_data(b"")
+ got_events = get_all_events(self.conn[self.other[role]])
+ if expect == "match":
+ expect = send_events
+ if not isinstance(expect, list):
+ expect = [expect]
+ assert got_events == expect
+ return data